Category Archives: Games

NFL Championship Game Reviews

Green Bay over Chicago. The Packers came out smoking hot scoring on their first drive then survived a late charge by the Bears to advance to the Super Bowl. Aaron Rodgers was almost flawless in the first half. He quickly lead the Packers down the field with pin point passes, on the intermediate pass routes, then scored the first touchdown on a boot leg run. This drive served notice that the Packers were the better team and the Bears would have to play their best game to beat them. It took a little steam out of boisterous Bears home crowd. Rodgers biggest play was his game saving arm tackle on Bears middle linebacker Brian Urlacher after he threw an interception in the third quarter. It was the second best post season tackle since Ben Rotherlisberger tackle on a Colts defensive back a few years ago in a divisional playoff game. If Rodgers does make the tackle Urlacher scores, and the momentum quickly shifts to the Bears. The star in this game was the Packers defense, which has been the Packers backbone all year even in losses. They controlled the Bears running game. They sacked and beat up Bears quarterback Jay Cutler numerous occasions in the first half causing him to emotionally and physically (pending MRI results) check out. Their unsung players continued to make key plays. Nose tackle B.J Raji’s interception was one of the biggest play. He did a nice job reading dropping back and reading the quarterbacks eyes, catching it and scampering in the end. Although he almost became famous for the wrong reason when he held out the ball prematurely like Leon Lett did one Super Bowl long ago. Cornerback Sam Shields had two interceptions none bigger than the last one clinching the game. He was targeted often because he’s rookie, but he was prepared and made a terrific play undercutting the pass route. The Packers special team’s deserves credit by containing dangerous Bears return man Devin Hester. I had a feeling the Bears offense would never score in the game probably so did Packers. They took their foot off the gas offensively and the defense was caught off guard by third string quarterback Caleb Hanie. They had no tape on him and were not aware that he could make escape the rush with his feet which he often did to avoid sacks. It is very difficult to win three straight road games during the rest of the season, and the Packers deserve high praise for that accomplishment in the playoffs. A two week rest should help them in the Super Bowl.

The Bears offensive troubles resurfaced at the worst time. It is true that the Packers have one the best defenses in the league but after playing the Packers twice, that they would know what to expect and make adjustments. They never did. Their offense line woe’s popped up again and they were ineffective the entire first half. They could not run the ball or protect Jay Cutler. Their wide outs could not create space for Cutler to throw too. And on top of everything Cutler was cold as the winter snow prior to his exit often throwing the ball short. He will take a lot of the criticism for his play, his coming out of the game without any obvious injury (which has been diagnosed as sprain MCL), and for his sideline demeanor of just sitting on bench expression less for the second half. Bear fans will never let live that down for not playing through his injury. His back up Todd Collins who has been in the league for almost two decades was worse than Culter and probably played himself out the league with his putrid performance. He played like scared baby wildebeest in den of hungry lions. Cutler will take most of the heat but Collins deserves some too. Lovie Smith made a great move inserting little known Caleb Hanie. He provided a spark and almost became an instant Chicago legend when he led the Bears for two scores and in position to tie the game late. Hanie just made two costly mistakes, but he showed promise with his mobility and his pocket presence. The Bears on offense just do not have enough players that scare defenses. The Bears defense kept them in the game buy outplaying the Packers potent offense in the second half, but Brian Urlacher will probably have nightmares the entire off season for not being able to shake Aaron Rodgers after his interception.

Pittsburgh edging New York Jets. The Steelers raced out to a 24-0 lead and hung on the defeat Jets. The Steelers who were the fresher team emotionally and physically came out on fire marching down the field, eating most of the first quarter clock and scoring the opening touchdown. This also froze the Jets offense that did not seem to who did not warm up until the second half. Rarshard Mendehall was the offensive star of this game running for over one hundred yards against a Jets defense that has been stingy against the run and scoring a touchdown. A lot of credit goes to the Steelers offensive line did a commendable job despite being beat up and losing pro bowl center Maurkice Pouncey in the first quarter. Ben Roethilisberger was not spectacular but was more than efficient. He is clutch, he makes plays. None were bigger than the two pass down conversions in the games waning moments. One to his go too guy Health Miller and the other to rookie Antonio Smith. Both times they were not the primary receiver but Roethilsberger slid around in the pocket until they the receivers flashed open. These plays were large because they kept the ball out the Jets hands in the final seconds. The main stars in this game was the Steelers defense. They gave up yards, mostly in the second half but they stopped the run, which they always do and got after Mark Sanchez, often hitting him. One of the biggest plays was made by Cornerback Ike Taylor. He blitzed off the corner hitting Mark Sanchez from the blind side caused a fumble that was picked up by William Gay provided the Steelers with a seemingly insurmountable 24 point lead. They needed every bit of that lead. Their offense sputtered almost the entire second half and their defense seemed to tire at the end, but their goal line stand prior to the safety was huge. They probably felt at 24-0 the game was over. They underestimated the Jets and it almost cost them. That won’t happen in the Super Bowl against the Packers.

The Jets looked flat for most the first half. It appeared that all the emotional energy they spent winning against the Colts and Patriots finally caught up to them. There offensive line which has been their strength was getting whipped at the line of scrimmage. They seem to stiffen up being on the sideline so long in the first quarter. In hindsight Rex Ryan might have taken the ball instead of deferring which he’s been doing all year. Their defensive which has been stupendous throughout the playoffs where was pushed around the entire first half. They gave up chunks of yardage to the Steelers running attack. Their secondary had a couple of picks, but there was a key drop by Drew Coleman in the third quarter that could have flipped the game over to Jets after the Jets had scored their first touchdown. The Jets made a valiant effort getting back in the game. Mark Sanchez continued his solid playoff play. His task was even tougher after they got down 24-0 and could not afford to run their normal run first offense. His long pass Santonio Holmes to start the 3rd quarter comeback was a thing of beauty. The Jets just did not execute when in the red zone. When they failed to score with first and goal with seven minutes to play proved to be the difference in the game. Their defense could not get the key stop at the end to give their offense another chance. Its’ a tough to lose after making such a terrific comeback, but the Jets were climbing up hill all game long. They just ran out gas. Their goal next year besides winning the Super Bowl might be made easier to if they can win the division and get a bye. That way they won’t have to expend so much energy just to get to the championship game.

Latest Game Releases For PSP

Sony has proved once again that they are one of the most competitive companies when it comes to manufacturing game consoles. PSP, the hand-held console of Sony is said to be one of the best hand -held consoles of all time. If you are looking for games that can be played using PSP, this article will be showing you some of the latest releases.

Snake Warriors: Training is a game that is very similar to the mobile game called Snake. This game was developed by Crystal and is said to be one of the best RPGs for PSP.

Disgaea Infinite is another installment of a legendary game called Disgaea. This version allows the players to travel back in time, allowing the players to change the scenario of the game whenever they want to. Packed with enhanced video and audio capabilities, this game should definitely be included in the games collection of hardcore gamers.

Hexyz Force is a game published by ATLUS, a game developer known for anime-inspired game creations. Like the traditional RPGs, Hexyz Force is divided between two main storyline, the light and the dark. The player can choose between these two, allowing them to decide what will happen to the game.

Arcade Darts is one of the few dart games that can be played with PSP. Arcade Darts offers great graphics that will help the player to generate the raw feelings of battling against some of the best dart players around the world.

And finally, we have the LEGO Harry Potter: Years 1-4. This game combines the legend of Lego and the magical world of Harry Potter. Avid fans of Lego and Harry Potter will join forces as they try to complete the game by playing the role of some of their favorite Harry Potter characters.

Star Invasion Mobile Game Review

Thirty years ago Space Invaders made its first debut in the arcade and since then no game has ever been more popular. Space Invaders was the best thing that hit the gaming industry and as time rendered it obsolete it disappeared into the archives, forgotten by a new generation of gamers.

Now the legend is back in the form of Star Invasion. The game has a new facelift. It sports the most incredible graphics and sound. It has the same addictive gameplay than its predecessor. The story is identical. Aliens from outer space send fleets of ships to destroy the human race. You play the role of a pilot defending the earth against these ruthless villains who seem hell bent on killing off the human race.

You wipe out wave after wave of alien gun ships as they approach earth and you get power ups as you proceed. You can acquire a shield to protect you against their lasers, and also get more powerful guns for your ship. Make no mistake, this is Space Invaders all over again but with a new make-up. This time you can target enemy ships with tactical radar, instead of shooting blindly as they approach.

The enemy ships have new colors and look more attractive and the different colors allow you to identify different threats. If you shoot down a blue ship the resulting explosion will destroy all enemy ships horizontally in line with it. Take down a green ship and the same thing happens to all ships vertically in that line. Its new additions like these that make Star Invasion look and feel like a new game.

The game feels fresh and exciting and you will never guess it was first released 30 years ago. Regardless of time, shooting down enemy ships gives you the same exhilaration and fun it gave gamers 30 years ago.

It seems that we have been conditioned that if we ever make contact with aliens they will be hostile and we will have to fight them. If they are friendly, the human race will be greatly disappointed to miss a fight. It makes one wonder who is more ruthless and murderous.

Marketing Techniques for Mobile Apps

You’ve put in the hours of work to create something wonderful. First of all, congratulations! It wasn’t easy, no doubt. Now all you need is an audience, right? Therein lies the problem, though. That coveted audience can be hard to find. Very hard, in fact. Your app can easily be buried in the slush pile that is the self-published markets, dismissed as not being worth the time, or worst of all: not seen at all! If you’re certain your only problem is that you lack an audience-that your product is perfect-then this guide to free marketing will, no doubt, be of some help.

If you’ve ever taken more than a peek at the mobile game marketplaces (Google Play, App Store, Windows Store) then you’ve seen the clones that occupy it. Each title is a synonym for Clash, Legend, Runner, or has a bird or an animal of some kind in it; the icons are usually a screaming person, a close up of food, or a rehashed classic in neon colors. While it would be wise to avoid these clichés, the takeaway here is that it’ll be difficult to stand out. So, to begin with your marketing campaign, start local. Build a base there; then expand.

Of course, tell your family and friends. Then-

Print out flyers with rip tabs at the bottom. Each tab should have the URL of your app printed on them. Interested consumers can pull off these tabs to help remind them to download it later. You can find free bulletin boards to post your flyers at most Laundromats and a lot of grocery stores. University campuses also typically have quite a few bulletin boards. Word of mouth is a good start, so think of each tab pulled as a new speaker, who’ll then tell friends around the world, who might in turn spread the word even further. Plus, consumers will often be kinder and more likely to write a positive review if they believe it’ll be helping someone in their circle-even if that circle happens to be the entire town. Loyalty works for sports teams; it can work for your app.

Create business cards to hand out whenever your app ever comes up in conversation. A custom bumper sticker or car magnets are a good way to make every drive you take an advertisement excursion. Avoid placing flyers under windshield wipers as this is more likely to annoy than cultivate interest. A custom made T-shirt with your app name, imagery, and where to download it is another good way to passively advertise while walking around large local events (balloon races, rib cook-offs, farmer’s markets).

After you’ve marketed locally, move on to the internet. Here you’ll obviously find a much larger potential audience. To start, make blog posts on your personal website(s) about your app or game. Also, create a YouTube game play video and video trailer to showcase your work. Also, as you’ll be sending out some emails, create an automatic signature with your name and links to your app or game.

Forums are a good place to find an audience. SlideDB, ModDB, IndieDB, and Penny Arcade allow you to submit a post about your game, as well as updates. Reddit is a hugely popular website with subreddits (smaller groups of particular interest) that welcome posts about indie games. /r/IndieGaming and/r/freegames are two such subreddits with a lot of followers, but a simple search can lead you to many more. The development software used to create the game also has related company forums, in which you may share your game. Beyond this, utilize social media. Post to Twitter, being sure to use hashtags such as #indiedev #gamedev and those more specific to your app or game, in order to get views beyond your followers. Tweet at indie game reviewers with your app information. Post to Facebook to connect with family and friends and keep them updated; and Instagram as well as Pinterest, again using tags to reach new markets. You can create a press release and submit it to press release websites in hopes of journalists picking it up to write a story, or submit the press release directly to local newspapers or magazines.

Consider publishing to platforms outside the mainstream ones such as GooglePlay. Other such publishing platforms include: SlideME, GameJolt, and NewGrounds. Video Reviewers are also a good idea to help create buzz. ArcadeGo is one such promoter, but countless others can be found by searching for ‘gameplay videos’ and following the game reviewers back to their account pages where you may find and contact them by email requesting a review.

Free App Reviews websites are another way to get seen. Submit your app to all the app reviewers you can find and a good number of them should accept your game or app if it’s of high quality. App reviewers include: The Great Apps, Indie Game Dev, AppsZoom, AppBrain, AppZoom, Indie Game Hunt, and Super Game Droid.

League of Legends Game Boosting

First, how about a bit of information on this game, League of Legends, that is all the rage. League of Legends (or LoL, for short) is what is known in this digital era as an MMORPG (massive multi-player online role playing game). The basic objective in the game is to use various strategies to wipe out your opponents’ turrets and, eventually, their home camps (known as the nexus) before your opponents wipe out your turrets and nexus. To start with, you can choose your character (or champion) from a wide variety of options as well as back up units and different items that will help your character accomplish the game objectives. You also have the ability to choose to play alone or with a team as well as which difficulty level you want to play at. That is the bare basic idea of how League of Legends works.

As with any game of this nature, part of game play is to advance through the ranks and get as strong as you can. And, of course, the stronger you are, the better your rewards for advancement and the easier the game might become. But, what do you do to advance in the ranks when you just do not have the time to devote to the process or you are just too darn frustrated to continue for a while? You might look into league of legends elo boosting to take care of this problem!

Basically, games boosting means hiring someone to run your account for you and work on gaining your advancements while you are unavailable, or using a games boosting service. If you hire someone privately, all of the terms, such as how much you will pay and how long the player will use your account, would be settled between just you and whoever you hire. You could talk to a friend or family member that plays LOL for a private games boosting arrangement. With a service, you are likely to be working with people you do not personally know but, the service will have a variety different packages available with preset prices and a whole team of other players that you can choose from. Either way you go, privately or through a service, the purpose for it is to let another player play your game and earn advancements for you.

A word of caution though. Giving your account information to anyone, for any account, can be risky so make sure you can trust whoever you decide to work with for your games boosting endeavors! A good hacker can use your one account to get into all sorts of other information related to you so do please be careful when looking for games boosting help. You might check reviews from other users and there might even be a listing with the Better Business Bureau. This sort of information can help you understand which services are trustworthy and which are not. As with anything online, it is always “better safe than sorry”.

What Is a Game?

We probably all have a pretty good intuitive notion of what a game is. The general term “game” encompasses board games like chess and Monopoly, card games like poker and blackjack, casino games like roulette and slot machines, military war games, computer games, various kinds of play among children, and the list goes on. In academia we sometimes speak of game theory, in which multiple agents select strategies and tactics in order to maximize their gains within the framework of a well-defined set of game rules. When used in the context of console or computer-based entertainment, the word “game” usually conjures images of a three-dimensional virtual world featuring a humanoid, animal or vehicle as the main character under player control. (Or for the old geezers among us, perhaps it brings to mind images of two-dimensional classics like Pong, Pac-Man, or Donkey Kong.) In his excellent book, A Theory of Fun for Game Design, Raph Koster defines a game to be an interactive experience that provides the player with an increasingly challenging sequence of patterns which he or she learns and eventually masters. Koster’s asser-tion is that the activities of learning and mastering are at the heart of what we call “fun,” just as a joke becomes funny at the moment we “get it” by recognizing the pattern.

Video Games as Soft Real-Time Simulations

Most two- and three-dimensional video games are examples of what computer scientists would call soft real-time interactive agent-based computer simulations. Let’s break this phrase down in order to better understand what it means. In most video games, some subset of the real world -or an imaginary world- is modeled mathematically so that it can be manipulated by a computer. The model is an approximation to and a simplification of reality (even if it’s an imaginary reality), because it is clearly impractical to include every detail down to the level of atoms or quarks. Hence, the mathematical model is a simulation of the real or imagined game world. Approximation and simplification are two of the game developer’s most powerful tools. When used skillfully, even a greatly simplified model can sometimes be almost indistinguishable from reality and a lot more fun.

An agent-based simulation is one in which a number of distinct entities known as “agents” interact. This fits the description of most three-dimensional computer games very well, where the agents are vehicles, characters, fireballs, power dots and so on. Given the agent-based nature of most games, it should come as no surprise that most games nowadays are implemented in an object-oriented, or at least loosely object-based, programming language.

All interactive video games are temporal simulations, meaning that the vir- tual game world model is dynamic-the state of the game world changes over time as the game’s events and story unfold. A video game must also respond to unpredictable inputs from its human player(s)-thus interactive temporal simulations. Finally, most video games present their stories and respond to player input in real time, making them interactive real-time simulations.

One notable exception is in the category of turn-based games like computerized chess or non-real-time strategy games. But even these types of games usually provide the user with some form of real-time graphical user interface.

What Is a Game Engine?

The term “game engine” arose in the mid-1990s in reference to first-person shooter (FPS) games like the insanely popular Doom by id Software. Doom was architected with a reasonably well-defined separation between its core software components (such as the three-dimensional graphics rendering system, the collision detection system or the audio system) and the art assets, game worlds and rules of play that comprised the player’s gaming experience. The value of this separation became evident as developers began licensing games and retooling them into new products by creating new art, world layouts, weapons, characters, vehicles and game rules with only minimal changes to the “engine” software. This marked the birth of the “mod community”-a group of individual gamers and small independent studios that built new games by modifying existing games, using free toolkits pro- vided by the original developers. Towards the end of the 1990s, some games like Quake III Arena and Unreal were designed with reuse and “modding” in mind. Engines were made highly customizable via scripting languages like id’s Quake C, and engine licensing began to be a viable secondary revenue stream for the developers who created them. Today, game developers can license a game engine and reuse significant portions of its key software components in order to build games. While this practice still involves considerable investment in custom software engineering, it can be much more economical than developing all of the core engine components in-house. The line between a game and its engine is often blurry.

Some engines make a reasonably clear distinction, while others make almost no attempt to separate the two. In one game, the rendering code might “know” specifi-cally how to draw an orc. In another game, the rendering engine might provide general-purpose material and shading facilities, and “orc-ness” might be defined entirely in data. No studio makes a perfectly clear separation between the game and the engine, which is understandable considering that the definitions of these two components often shift as the game’s design solidifies.

Arguably a data-driven architecture is what differentiates a game engine from a piece of software that is a game but not an engine. When a game contains hard-coded logic or game rules, or employs special-case code to render specific types of game objects, it becomes difficult or impossible to reuse that software to make a different game. We should probably reserve the term “game engine” for software that is extensible and can be used as the foundation for many different games without major modification.

Clearly this is not a black-and-white distinction. We can think of a gamut of reusability onto which every engine falls. One would think that a game engine could be something akin to Apple QuickTime or Microsoft Windows Media Player-a general-purpose piece of software capable of playing virtually any game content imaginable. However, this ideal has not yet been achieved (and may never be). Most game engines are carefully crafted and fine-tuned to run a particular game on a particular hardware platform. And even the most general-purpose multiplatform engines are really only suitable for building games in one particular genre, such as first-person shooters or racing games. It’s safe to say that the more general-purpose a game engine or middleware component is, the less optimal it is for running a particular game on a particular platform.

This phenomenon occurs because designing any efficient piece of software invariably entails making trade-offs, and those trade-offs are based on assumptions about how the software will be used and/or about the target hardware on which it will run. For example, a rendering engine that was designed to handle intimate indoor environments probably won’t be very good at rendering vast outdoor environments. The indoor engine might use a binary space partitioning (BSP) tree or portal system to ensure that no geometry is drawn that is being occluded by walls or objects that are closer to the camera. The outdoor engine, on the other hand, might use a less-exact occlusion mechanism, or none at all, but it probably makes aggressive use of level-of-detail (LOD) techniques to ensure that distant objects are rendered with a minimum number of triangles, while using high-resolution triangle meshes for geome-try that is close to the camera.

The advent of ever-faster computer hardware and specialized graphics cards, along with ever-more-efficient rendering algorithms and data structures, is beginning to soften the differences between the graphics engines of different genres. It is now possible to use a first-person shooter engine to build a real-time strategy game, for example. However, the trade-off between generality and optimality still exists. A game can always be made more impressive by fine-tuning the engine to the specific requirements and constraints of a particular game and/or hardware platform.

Digital Games And Kids

The “Wikipedia problem” which means children turning to internet for readymade answers is the new age phenomenon baffling teachers and mentors globally. There are almost equal numbers of teachers who consider technology to be a solution as much as a problem. While a common belief is that technology is hindering the students’ capacity to think and analyze, there is also a strong opinion in favor of video games and digital gadgets’ ability to engage students and enhance learning by using more than one sensory stimulators. In spite of the growing concern about the students’ deteriorating attention spans, institutions are incorporating them in the process of classroom learning.

Children are inherently inquisitive creatures. They have a curiosity to discover new things and learn by way of discovering and experimenting even before they are subjected to methods of formal education such as reading or writing. Science is a discipline of experiments and discoveries. The National Science Education Standards emphasize that “science education needs to give students three kinds of scientific skills and understandings. Students need to learn the principles and concepts of science, acquire the reasoning and procedural skills of scientists, and understand the nature of science as a particular form of human endeavor. Students therefore need to be able to devise and carry out investigations that test their ideas, and they need to understand why such investigations are uniquely powerful. Studies show that students are much more likely to understand and retain the concepts that they have learned this way “. Hence, it becomes imperative to engage children in science education at an early stage.

Digital games are more capable to gain students’ interests and attention than other conventional means of imparting education in a classroom. However, some educationists also regard them as culprits of exponential decline in the attention span in children. The next sections in this article discuss the involvement of children in games in the tech age, types of games available in the market and the impact of digital gaming as learning aids in classrooms.

Gaming and the New Age Kids

Digital technology has expanded the horizons of video gaming in the modern world. Kids are subjected to far more complex and challenging technological environment than their counterparts were from over half a century back. Involvement of kids in digital gaming is a result of many significant changes in the lifestyle and culture of the modern society. Easy accessibility of technology, dispensable income due to dual income families and lack of infrastructure for outdoor activities in many cities are some major contributors in making screen games an important part of the children’s’ lives. A study by Centers for Disease Control and Prevention (2010) found that only 20 percent of the census blocks are within half a mile of a block boundary. Also, the effect of peer pressure cannot be undermined in these times of social networking.

The digital gaming market is one of the fastest growing segments of the global entertainment industry. US is witnessing unprecedented penetration of digital games amongst youngsters. In the US, 97% of the teens play some type of game on a regular basis. In India, the gaming market has grown manifold in the last few years. Hence, it is imperative that educationists are continuously contemplating the use of digital gaming as a learning tool in classrooms. Institutions are also employing innovative ways to leverage the digital advantage for enhancing the learning experience at schools.

What are Digital Games?

There is no concrete definition of games as it may vary with an individual’s preference and profession. Games can be defined as a “system in which players engage in artificial conflict, defined by rules, which result in a quantifiable outcome”. Technology and digitization add new dimensions to games where simulations, interactivity, augmented reality, alternative reality, collective intelligence and sensory stimulators such as sound and visual effects. Digital games are also characterized by their portability and limitless accessibility.

Role-playing games, simulation games and puzzles are some of the most popular digital games. In role-playing games, the player enacts the role of a particular character in a virtual world moving from one level to the other based on the outcome of the earlier level. RPGs can be single player such as the dungeons and dragons from earlier days of gaming or multi-player games such as Diablo III, Xenoblade, Final Fantasy XIII-2 or Mass Effect 3. MMORPG or the Massive Multiple Online Role-Playing Games are an extension of the RPGs where large number of players interacts in an online virtual world. Simulation games create realistic situations in virtual worlds. The outcome will depend on the player’s decision-making and responsiveness and will be closely similar to what may happen in a real world in the same situation. Widely used in training and analysis, simulation games are also popular due to their unpredictable and personalized outcomes. Flight Simulator X, Live for Speed (LFS) and Need for Speed have been extremely popular simulation games for a long time. Puzzles genre of digital games involves problem solving and analysis with varying degrees of difficulty depending on the nature of the game. Crosswords and treasure hunt games are basic forms of puzzle games in both physical and digital form.

All types of digital games involve a social involvement of players. Some need collaborative efforts to play while others may be discussed or analyzed socially. In spite of some games being accused of outright violent visual effects, a well-designed game can accelerate the thinking process by motivating, engaging, involving creativity and developing a meta-game i.e., social interactions inspired and enhanced inside or outside the game. Incorporating digital gaming in the basic education framework can lead to augmented competitiveness and multi-dimensional growth in children.

Digital Games in Science Education – Why and Why Not?

The 21st century requires the mentors and the students to integrate technology into the curriculum. Though the ultimate goal is to benefit the students in terms of learning and experience, unsupervised, unorganized or irrelevant application can lead to complete failure or have negative effects. Some of the negative impacts of digital games in general and in context with the education are listed below:

    • Digital games have been facing constant rebuke for allegedly enhancing aggression amongst kids and developing a violent streak at an early stage. In a study by Anderson and Bushman (2001), Children involved in violent video games are more likely to have increased aggressive thoughts, feelings, and behaviors, and decreased prosocial helping. Use of weapons and being rewarded for being violent is a cause of widespread concern.
    • Digital games can be addictive for children and make them physically inactive. Digital games, other than social networking, are considered for reduced physical activity leading to obesity in kids and postural and skeletal disorders.
    • Addiction to games is also known to make kids socially secluded. Impulsive behavior, depression and increased anxiety levels are largely attributed to excessive gaming in children. Some studies also suggest that the children playing games are unable to concentrate for a long span and have reduced attention span.
    • Children are prone to absorbing socially unacceptable behavior through some digital games such as using profanities and ill-treating the fairer sex. Lack of adequate knowledge about screening the material available online is a growing concern amongst the parents.
    • Digital games are considered a hindrance to better performance in academics. Students are often found to skip homework to play games leading to deteriorated performance at school. However, despite their reputation as promoters of violence and mayhem, digital games have in fact been shown to help children learn skills, content, and vital “21st-century” skills. From digital games children can learn: content (from rich vocabulary to science to history), skills (from literacy to math to complex problem-solving), creation of artifacts (from videos to software code) and systems thinking (how changing one element affects relationships as a whole). Strong arguments in favor of using digital games as learning aids in secondary education are summarized below:
    • Digital games involve extreme hand-eye coordination and enhance motor and sensory skills. Sensory stimulation theory proposed by academician Laird (1985) validates that effective learning occurs when the senses are stimulated. While some studies show that digital gaming reduces attention span, there are strong evidences of improved concentration in short intervals of time. Digital games involve keeping an eye on every detail, follow the rules and respond proactively to the given situation. Complex digital games help is developing problem-solving and decision-making skills. Some games also involve logical analysis of the situation and pattern recognition and improve memorizing thus assisting in the cognitive process. Playing by the rules teaches children to accept and respect a certain level of discipline.
  • Multi-player digital games develop a sense of constructive competitive attitude. Collaborative games also improve team-building attitude. They develop time management skills in a team and train the players to cooperate for mutually desired goal. They teach the players to accept defeat as well as strive for better results. Digital games provide an avenue for hyperactive kids to direct the energy in a constructive system based game. They also provide an outlet to release aggression and frustration, thus helping in diffusing stress. Some games also involve physical activity such as Nintendo Wii boxing helping kids to engage mentally and physically with the kids. Complex digital games involve high level of multitasking thus improving brain’s natural learning process. Brain based learning theory proposes that multi-tasking is an inherent activity of the brain and learning is enhanced by challenges at various levels. Digital games develop efficient situational analysis and strategy making in children. Since games have certain objectives at every level and a final objective of the game, it teaches players to devise short term and long-term strategies such as scoring points, retaining energy and reaching the ultimate goal of the game. Simulation games and the role-playing digital games help players gain expertise or learn by experiencing in replicas of real world situations. Experiential learning and action learning theories are based on the premise that individuals learn faster when they by experiencing and actually participating in action.

Super Mario Bros Game

You will have to think fast and move even faster to complete this classic quest! The Mushroom Princess is being held captive by the evil Koopa tribe of turtles. It’s up to you to rescue her from the clutches of the Koopa King before time runs out. But it won’t be easy. To get to the princess, you will have to climb mountains, cross seas, avoid bottomless pits, fight off turtle soldiers and a host of nasty traps that only a Koopa King can devise. It is another adventure from the SUPER MARIO BROS.!

Super Mario Bros was the first game ever to be released for the NES in 1985. It was the first game to deliver effective smooth scrolling levels with a well made map. Super Mario Brothers is currently the best selling video game of all time. You can play it on the NES, Famicom, SNES, GBA, and recently the Wii. Trust me everyone, this game is a true blast from the past, and still entertains today. Mario was the first true video gaming character and he will stand up and fireball away any others that try to take his place. He will always be big in the video game industry because of this games huge impact.

The Games Story:

Many say the story of this game is horrible and it is a big downfall of the game. I mean it is just like every other game where a princess gets captured and you need to save her. The real basic plot of the game is that Bowser has unleashed a wicked spell over Mushroom Kingdom. The only ones who can save the Princess and break this evil spell are Mario and Luigi.

Well, this game was pretty much the first game to start those generic plots. But honestly, what is there not to love about the classic Mario saving Princess Peach from Bowser story? NOTHING, it is simple and a compelling story. I am sure the story does not deserve a high rank because at the time when the game came out the story was very unfamiliar and probably sounded a bit corny. But today, we all know of our friendly plumber hero, MARIO.

Gameplay:

This game is unbelievably fun to play. The objective of the game is complete each level by running to the end of the level and jumping has high as possible towards the flag. You will encounter many famous enemies such as Goombas, Koopas, Piranha Plants and many more. There are coins spread throughout the game in random areas and hidden in blocks that you must bust. Once you get 100 coins you get an extra life.

You get a score for how many enemies you kill, how many coins you snatch, and for other various reasons. Each level is unique and has different obstacles in each and is a blast to play. There are 8 worlds with usually 4 stages in each world. The game is great because it has multiple hidden secrets throughout the game that keeps the fun coming. There are even secret minus worlds and warp pipes that give the game a great twist.

The game also mixes in a few mazes to give it a little challenge. You can also play 2 players where you can play as Mario and Luigi and defeat the evil Koopa King. The few downfalls are that the game is not very long, screen scrolling, and it gets frustrating. If you play it quick enough you could beat every level in around 30 minutes.

You can not backtrack once you move forward in a level. The game is frustrating because you can not even save and there are no continues (you can use a code to start from the world you lost on). The game screen only scrolls in the right direction. I would easily give the gameplay of Super Mario Bros a 10/10 if there were at least more levels per world.

Of course, you can’t just take on those levels as just you and yourself, so you have got a few things that you can find out there to help you. First of all there’s the powerups you can find in blocks all through the game. The first one you will get is the Super Mushroom, and by getting this Mario will grow to double size (Super Mario!) and be able to take one extra hit from an enemy (and revert to normal Mario) before losing a life.

As Super Mario, you also get the ability to break normal brick blocks you come across this can prove to be extremely useful in several ways, be it finding a secret block or just taking a safe route. If you uncover a powerup while being Super Mario, it will be a fire flower, which won’t allow you to take any more hits but grants you the extremely useful power of fireball throwing. Fireballs can kill enemies in one hit, and while the same can be achieved by jumping on most enemies heads, it’s just much easier to release a fireball from a distance and knock out the enemies from a safe distance. As long as you can manage to keep the fire ability, you will be pretty overpowered.

In addition to that, you can also pick up 1Up mushrooms, which will grant you an extra life, and coins. The coins are collectibles that will give you an extra life when gathering 100 of them, then the counter will revert so you can collect an additional 100, and so forth. All things in the game; coins, powerups, completing a level, defeating an enemy are added to a points score.

This score is a leftover from arcade games, and won’t really be used for anything since the high score is deleted when you turn off your console there won’t be any competition about it. Not having a save feature might sound bad, but as mentioned the levels can be completed pretty quickly and there’s always someone around who will know about the secret warp zones.

Speaking of secrets, that’s one thing that is great about this game. While many other NES games show you pretty much everything, here there are a lot of invisible blocks with powerups or coins, pipes you can enter to get to underground coin collections and sometimes a vine will shoot out of a hit block that you can climb to get up to “coin heaven”. A fun thing with all these secrets is that some of them are in plain view, some are in a brick block you have just never thought to hit.

There are so many blocks scattered in each level, with only the question mark blocks being sure to contain something, that you would never have time to actually try to destroy all normal brick blocks. What is so nice about all this is that you can play through the game so many times and still discover something you did not know about. The amount of secret stuff is a very likely factor to why the game has great replayability.

Graphics:

The graphics in this game are wonderful for the time. To tell you the truth I’m still fully satisfied with the games graphics today. Even though Mario and Luigi have a tad discoloration and it is a bit blocky, it gives you the authentic and warm welcoming in knowing it is the first Mario game ever.

The backgrounds might only be a blue sky with the occasional green bush or a cloud, but that is all that was needed. It means it is very easy to see the foreground objects like the bricks you can hit or the enemies you are up against.​There is nothing you can complain about with these graphics and especially when the game came out they were great.

Sound:

The sound is terrific. I mean it is not annoying like most NES games and it was the start of the classic “do do do do do do-do… ” music! The game has different music for each different type of level, like dungeons, underwater levels, and land levels. All if it is enjoyable and makes the game even better. Only slight downfall is the sound effects are a bit lame, but I really should not complain. Overall it is the classy theme song that gets me to like the music of the game so much.

One other neat thing is that the music is a bit context sensitive meaning if you let the time get down to under 100 remaining seconds left, the music will speed up to let you know that you need to hurry. Also, if you pick up a star (invincibility item) the music will change to another theme that will last almost exactly until the power runs out, a great audio cue to when to start worrying about your enemies again. The sound effects in the game are good too, they are not overly complicated, and the jingles that play are great for making you feel satisfied when completing a task or picking up a powerup.

Controls:

This game is basically a pick up and play game. The control layout is so simple yet so great. The game registers every movement in it perfectly. You press forward and Mario definitely goes forward. Many NES games could not perfect this, but this game definitely did. You can run and jump and you will learn the tricks on how to get the farthest jumping distance and the basic skills in no time. The simple and sweet NES controller played great with this game and the game did every command perfectly.

The NES control pad is not really the most advanced piece of hardware out there, but in this game you will never feel it’s lacking anything. The D-pad is used to move left and right, and with a press down on it you can duck, which also results in going down pipes if they are “open”.

The A button is used for jumping, and it is pretty sensitive; a short press results in a low jump and a longer press results in a higher jump. The B button has two purposes – throwing fireballs if you have got that power up, and in addition to that it’s the run button. It works better than you might think, since if you’re running and want to throw a fireball you can just quickly release the button then hold it again to fire one off, without losing much speed.

Replay Value:

This is the games strong point. I can not even count how many times I have beaten this amazing classic. It keeps you coming back for more. It is a simple game that is just flat out fun to play. You can try to beat your previous score. You can play 2 players to spice it up with a friend or you can try a time trail and try for the record. Or if you like me you can just beat it again just for the great feeling of beating the endless classic. This game is the one that started it all. That right there makes the game so much more satisfying to play.

Difficulty:

It is really pretty tough without warping and with using the cartridge so you can not save. I mean my friends were like, yeah it’s Super Mario Bros I have beaten it a thousand times. And they came over and lost on world 5. It is nothing impossible, but I mean it does get a challenge across. I would say it has a perfect difficulty. Not to hard that it makes you never want to try and beat it, but just easy enough to make it enjoyable which is a very good balance.

Final Thoughts:

Overall, I love the Super Mario Bros game. A true classic NES game that has stood the test of time, it may not be the greatest game in the entire world simply for how it plays as a game in itself, but the fact that it revolutionised the home gaming scene at the time it came out, as well as that it maintains a great popularity amongst any retro gamer and is even enjoyed to a great degree by gamers of the current generation explains why I find this game to be still so enjoyable.

Good and Bad in Gaming

Gaming is one of the biggest hobbies and even careers in the world. People play games for fun or learning while others record videos about the games. In this article, I will focus more on gaming itself and not so much the side of how to make gaming videos. Gamers come in all different ages, genders, religions, locations and shapes. The backgrounds of people who are gamers make gaming that much more fun.

Backgrounds of gamers can play a part in the type of games that people play. There are all kinds of combinations for different categories relating to the type of games and type of gamers. You really need to look at the game’s website to get all the pertinent information prior to buying.

There are many online platforms where you can buy games from such as Steam or Humble Bundle. Those sites will give you the description, videos by the company, pictures, user and non-user tags, reviews, website, company and their social account(s). Be aware the game’s website might not show you everything you need to know. As a minimum, a gaming company will show a short sales pitch description, small amount of pictures (5 at best), one or two videos by them and their social accounts. The most they will provide is an informative description, their social accounts, user reviews and videos by them.

Let’s dive right into what is perceived as negative about gaming. The majority of the negative things about games come from the real-life people on those games, the type of games and the types of games for the wrong person. A game can be poorly made but it’s not always the case where the game itself is bad. It could be where it was the wrong type of game for the wrong person. This is where the categories come in. Maybe a game has a bit of violence. That doesn’t make it bad; it just makes it the wrong type of game for a seven year old. Or maybe you bought a puzzle game for a person who loves action type games. So the action loving person won’t enjoy it, but that doesn’t make the puzzle game bad!

The types of games are endless from nudity, drugs and alcohol, horror, gambling with money and more. These different types are wrong for youth gamers as well as wrong for people who don’t like seeing such things.

Gaming has good and bad sides just like everything else. The key is how good and bad are those sides. For example, some games have a bad side with players that like to fight a lot. This is common in games. Understand for a lot of gamers this is not a big deal; however, for youth who are new to the game or even gaming in general this can be frustrating. There are times when you want to avoid the bad sides all together. There are times when the good outweighs the bad. If this happens and there are no problems with the game itself; then the bad side is just that one little fly in your room which is no big deal. Caution: If the bad outweighs the good, I would strongly recommend avoiding that game.

Another aspect that people will nag a game developer or creator about is representation. Should I say, a lack of representation which is not limited to race, body type and message in the game. If you are able to customize your character, then of course you will not have a problem with representation. There is a problem in some games where they don’t represent strong and smart females, minority females and males, big, small, tall, and short females and males. Notice how I didn’t put “males” after female for strong? That’s because males in games are ALWAYS represented as strong and smart.

In games that show a male strong and smart, he will mostly likely be white, tall, thin, movie star looking and buff. You will rarely see him be a minority, short, chubby, not buff, nerdy looking, while still being strong and smart. You see this even LESS for females. Some females in games are also white, tall, thin and strong while showing skin like no tomorrow. You only see THESE females in MMORPG games (Massively Multiplayer online Role Playing Game) though. RPG games are meant for fantasy worlds where you mostly fight people and monsters. Of course the females’ stats will be strong but they won’t look strong.

In most games, when they add a character for you to play they always add a white male first, then a white female, then a black male, and then a black female. They don’t even really add people who are mixes of races or in between. When it comes to the black characters they only add one shade of “black” or “African American” and not every black person on earth is that shade.

In games, the majority of the characters are always thin and tall. You don’t really see characters that are short and thin, tall and chubby, short and chubby, etc. There are a lot of people who aren’t thin and who aren’t tall.

Then lastly, there is the mental message that goes with the gender, race, and body type. What do I mean by the mental message? Some games send an indirect message about that character being strong and smart or something else. While for other games it can be a mental message either on purpose or not. For example, in the game you play and you see a minority female who is short, chubby, nerdy looking and her traits are to be a goof ball, naive, and dumb. It could send a mental message to you that people that look like her are just like her. They’re not smart, they aren’t thin, and are not tall. They did poorly in school, etc. etc. So you start thinking those things based on not only seeing this in that game over and over again, but when it happens in other games too.

The worst part is NONE of these things are true. Yes, some people aren’t thin, tall, and maybe not that bright; but not EVERYONE is like this! You do have short chubby minorities who are smart as all get out! You have all kinds of combinations of people who ARE smart! Of course, all these things about gender, race, body type, and messages aren’t just in gaming; they’re in movies, TV shows, ads, etc. What’s interesting is that some of the creators who make the games, movies, TV shows, ads, etc., are minorities themselves and they make up the population of the earth. (Search “world population by race 2016” and click the first three links if you don’t believe me.)

Quick disclaimer: I AM NOT BASHING ANYONE! Yes, I was shouting that. This section of the article is telling you what I know, read, hear and experience in gaming.

If you don’t believe me go look at today’s TV shows, movies, ads, and games. A show to look at for good representation is Milo Murphy’s Law. Two games to look at as a reference for good representation are OverWatch and Atlas Reactor. Now in these fields it has gotten better for representation specifically gender, race and just now starting body type (specifically in this order). Some games even add robots and creatures as playable characters to avoid having problems with representation. This removes the problem of users wanting a character to represent their actual or preferred gender, race, or body type because now there is a character most users can agree on. After all, you can’t please everyone.

Alright, now that I ranted and got the bad stuff out of the way; let’s get into the good parts of gaming! You have gamers as young as three years old and as old as 90+! No matter your age, race, gender, religion, culture, or location gaming can be good for anyone. Gaming can not only be fun, but beneficial and educational.

A benefit with gaming is it can help youth have more confidence in themselves and be more social. If they play an online multiplayer game and talk to other players around the world, this can help then get used to talking to other people besides family and they gain confidence in what they’re saying. They can go from an introvert to a social fanatic! It can happen fast or slowly. Even if it’s not a game but a place for gamers, artists, fashion designers, car enthusiast, etc. to chat; it will still help them be more social. Keep in mind though, typing to someone and then voice chatting to someone are two different experiences. Youth can be very social when typing but very shy when voice chatting.

This is how I am. Before I was shy when talking to people I didn’t know whether it was online or offline, now I’ve become more comfortable with it because I know how to handle myself and have confidence in myself. But when it comes to voice chatting online, I’m the quiet person on the chat. Counterproductive right! You might even forget I was in a call with you! Before when the people at the bank said “Hi” I wouldn’t say anything, now I actually respond and say “Hi. How are you?” After that I don’t really expect to talk with them so I’ll be quiet again lol. See what I mean? After socializing, in general, over time you get better at it and become less nervous and more confident in yourself.

Another benefit with gaming is team work. Sometimes in games the only way to win or accomplish a goal is to work with one or more players. In certain games, players are allowed a task can be accomplished with only one player, but it might be harder unless you have more players than yourself. Other times certain tasks can’t be accomplished with one player and need two or more. There are times you make a group with your friends or family to finish the goal. Other times you can make a group with people you didn’t know.

This is where it can get tricky. If it’s a game where you can make a group that’s invite only, you’d just invite your friends or family. You can strategize with them, you’d be more comfortable talking with them, and you’ll all agree to work together. If it’s a game where there is no group system but you can still work with others, aka free for fall, and you can talk with them there may still be a goal that can only be completed with multiple players. Do you have to play with other players you’ve never talked to before if your family and friends can’t join you and you really want to complete this goal?

This isn’t a bad thing though! This is where you not only become more social but you learn how to work with other players you’ve never met before. If you always play with your family and friends you both already know how to work together, how the other thinks, etc. But if it’s someone you’ve never met it can be a little difficult. Me and my brother grew up doing everything together without really having any friends, maybe colleagues and associates but not really friends. So we were very used to knowing what the other wanted or how they played etc. But when we actually got two friends, it was very difficult to agree on many things. So if you play and work with other people now it will be easier later. Me and my brother have improved our skills to work with others.

Another benefit is patience which ties in with team building and socializing. After all, in order to get better at something you not only have to keep doing it but you have to have patience while doing it. There are many times in games where you have to wait. Just like reading is in everything, you have to have patience for everything. In games you always have to wait for something. You need to have patience for finding something, something to finish cooking, something to finish dying, your friends to come back from going afk (Away From Keyboard), the next wave of monsters to come, the next level to open up, etc. etc. I had to have patience when writing this article! So gaming can help you have more patience in gaming and everyday life.

Another benefit is hand and eye coordination. When you’re gaming you have to pay attention to what’s happening on your screen while also pressing your controller or keyboard button to do more things on your screen. If you want to move your character in that game, you have to use your keyboard and mouse or a controller while still looking at your screen. It’s like learning how to type. Most of the time you’re supposed to learn how to type words and sentences while looking at your screen without looking at your keyboard. This same thing applies to gaming. You have to be able to press the needed keys in order to accomplish that thing you’re trying to do while looking at your screen. After all, if you’re pressing your keys but not looking at your screen, how are you going to know if you’re doing it right?

Now, this one is a benefit and educational benefit – memory. Games can help improve your memory. How? Let me tell you. Take what I said above about typing. The people who can look at their screens and type without looking at their keyboard have something called “muscle memory”. When they want to make a certain letter appear on screen they just have to press that key and they don’t have to look at the keyboard because they have press that key so many times they themselves and their muscles remember where that certain key is. You have muscle memory already. Don’t believe me? Take a look at your keyboard right now. You see where all the letters, numbers, and symbols are right? The letters are not in alphabetical order. So whenever you tried to type your name or something on a digital keyboard where the letter were alphabetical; Did you take you longer than usually to type that word and was it weird and confusing? It was. I’ve done it. You know why?

When you type or text to someone you know the word you want to make appear on screen and you remember where the keys are. Maybe you can’t tell them in order if someone asked you but if they asked you to type a word you’d be able to type it because you know where the keys are. For me I know how to spell certain words when I’m typing but maybe not how to spell it verbally. This is because I’m seeing the word being spelled in front of me. Technically when we type to each other we’re spelling out words and then reading them in our mind. But when you speak out loud you don’t see the words you just hear them. Sure, when you read text on screen you hear them in your mind, even right not you hear these words I’m typing, but you don’t verbally hear them and you’re seeing each letter make up that word. When someone spells something wrong you immediately notice it because it’s not spelled right and you read it. When someone speaks something you don’t read any letters, you only hear the word.

So games can help you build up muscle memory and mind memory. If you can store items in game you have to remember where you put it, or if you need a recipe to make something you might remember the recipe, or maybe you remember a detail about something important, or maybe you remember the way through a maze or the way home. Some games are even built just to help improve your memory or the only way to keep progressing is remembering certain facts. My mom can type without looking at the keyboard but struggles with trying to walk in games.

So now let’s get into the educational benefits. One educational benefit is math. Now, the game doesn’t have to have a goal to teach you math in order for it to have math. The point of going to school is to get an education! Not socialize, but you still might make friends. So this applies to all games. The game doesn’t always have to have a goal of J but it might include J. Its goal might be X but it might still have J. In some games you can build houses and use recipes to make items. How big do you want your how to be? 30 blocks X 10 blocks X 60 blocks? Did you understand what I just said? Let me say it differently. 30 blocks on the X axis (left and right on the ground), 10 blocks on the Y axis (up and down on the ground), and 60 blocks on the Z axis (up and down in the air). This is how you’d build a house, using math, in a game called Minecraft. With these coordinates it means your house will be a rectangle with a very tall roof. Let’s use Minecraft again for this next example.

If you want to make 4 swords for example, what do you need? You need wood and iron. How much wood? How much iron? We’ll start with the handle. You need two sticks to make the handle for one sword. One wood log can be turned into four wooden planks, take two and you can then make four wooden sticks. You want to make 4 sword handles. So how many wooden logs do you need? One. For the sword itself it takes two pieces of iron. You want to make 4 swords, so how much iron do you need? Eight. See? Depending on what you’re making and how many of that thing the recipe can call for lots of resources or just a few.

Another educational benefit is problem solving. There are lots of games with puzzles or none but it can still include problem solving. A good game for example is Scribblenauts Unlimited. In this game you go to make different places solving people’s problems to make them happy which gives you an item to cure someone. In order to solve their problems, you have to use adjectives and nouns to solve the problem itself or make something to solve the problem. The best part is you can solve that problem many different ways and no way is the wrong way. Some games even change based on your choices and we call these “paths”. Some paths can change, stay on the same route, or end. So you need to solve each problem the best way otherwise you may choose the wrong path or a path that ends.

Another educational benefit is reaction timing. If you don’t want to die in a certain game your reaction to something could be the deciding fact of your survival or grave. The more you test your reaction timing the faster you will get and soon you’ll be able to react to things quickly. This can come from games with combat like MMORPGs, shooters, and PvP (Player V Player).

You do a lot of these things in games without even knowing it! When you play that game you just have to do A, G, M, and S to do whatever it is you’re trying to do, without knowing in the real world those skills are technically called B, H, N, and T and used in 3, 6, and 9. See? So you just have to get used to applying those skills in the real world.

Some games are better for certain ages or interests. Some games are meant for little kids, some are for teen and young adults, and others are for adults. Then there are games just for people interested in robots, cars, fashion, princesses, ice skating, etc. So the games could have the same benefits, but those benefits might be better for certain people than others.

Some games are being used in schools or college, as tests for robots and even to teach certain topics. I recently got a game that will teach me how to read and write the Japanese characters while surviving in a game world. Some people who don’t speak English now know it enough to talk to English speakers just by playing or watching games in English! If you find someone who knows how to speak, read, or write a little Japanese; ask them if they have watched Anime. Most English speakers know some Japanese because they play or watch Anime things.

So when you see your youth or grandparents playing some games, don’t think it’s bad. It could be helping their memory, problem solving skills, math skills, or they may be learning another language or learning more about a topic.

Top 10 Gaming Peripheral to Improve Your Gaming

In this contemporary world, it has become liable to access each and everything with modern technologies; therefore, gaming peripherals are the best gaming devices which comfort the gamers who love to play the ideal games with easy and accessible device to play their skills. Similarly I would like to enhance my gaming skills with the best gaming devices in the future as well. However, there are innumerable gaming devices but some of the most colossal of them I have spotlighted below which can enhance the best gaming skills in the 2018 without any atoms of doubt.

Top 10 Gaming Peripheral

Wireless gaming Mouse – Logitech G502 Proteus Spectrum

Wireless gaming mouse are somehow easy to access for the gamers in current gaming system. These wireless gaming mouse are free to move and can easily be managed by the players. However, Logitech G502 Proteus Spectrum is one the best gaming peripheral wireless mouse which I found. It has a modern optical sensor which gives quick response to the movements of the hand as soon I move it. Similarly, it has customizable lighting of 16.8 million colors which show it the like breathing pattern. Moreover the lighting system is also sensor base as when I don’t use it, and then it will sleep until and unless I move it again. Furthermore, it provides very easy control which can be customized on my own setting. This customized system is based on 11 buttons which can easily control all the programing in the future gaming like which will be launched in the 2018. Apart from this, it is the best gaming device because it is easy to carry with light weight of the 3.6 gram along with comfortable design for me to use as it has grip as well. Therefore, the Logitech G502 Proteus Spectrum is the best gaming peripheral which is easy to access and is easy to buy because it has reasonable price i.e. $44.99.

Racing Wheels – Thrustmaster T300 RS

A racing wheel is one of the gaming peripheral which is used in the racing video game. It gives the comfort to the players in their advance skills of playing game. One of the best gaming devices is Thrustmaster T300RS. It is a used for play station 4 and 3 with a great style of GT wheel. This wheel allows me to perform in very smooth way like I am driving live on the road. It really eggs on me to lead the game in next level without impediments. Similarly, it provides brushless motor which can provide easy movement without any friction. The angle adjustment varies from 270 to 1080 degrees regarding the game vehicle. Not only this, it has dual belt which gives a smooth response like I am driving the vehicle on the road. Besides this, there are metal pedals which are adjustable to more than 6 positions according to the height. Similarly, it has also a resisting pedal layer on the brake pedal. However, these pedals can easily be adjusted at heights also. The voice of the motor is not audible as I can easily concentrate on the game while playing it rather than any noise disturbance. Therefore, Thrustmaster T300RS is the best gaming device for racing games.

Gaming Pedal – Fanatec ClubSport Pedals V2

Gaming pedals are the gaming peripherals which are used on the account of the players comfort. The modern gaming world is launching many accessible gaming pedals but Fanatec ClubSport Pedals V2 is one of the best gaming devices for the players to comfort their skills in playing game. Fanatec ClubSport Pedals V2 can easily be fit by own settings. These pedals are highly constructed with durable and qualitative material. It has one best option that it is easily adjustable almost in all directions with all angles. Moreover, it is more strengthened because it has brake sensitivity to use it easily while playing it. It gives me the comfortable while playing game because it provides pressure sensitive brake which is connected with local cells. Apart from it, it has magnetic pedals with high resolution along with contactless sensors one the pressure of gas and clutch. It gives me the clue of its long life because I use it very roughly even than they have good performance. Moreover, it has one more option which really makes me to feel like I driving lively because it has vibration motor which indicate to lock the tires through this motors. Therefore, I really like this gaming peripheral for my personal gaming and it will really help me for future games because these are compatible to all games.

Gaming keyboard – Logitech G Pro Keyboard

These gaming keyboards are just used for the sake of gaming which is very small and light in weight. However, there are countless gaming peripherals of keyboards but Logitech G Pro Keyboard is one of the best gaming devices. I really like this gaming peripheral because it makes me easy to use my skills for gaming world of competition of sports game. Its response is as faster as you one click of your finger tips to the keyboard and its reaction is on the screen. Moreover, it is easily adjustable and can move without any tensions. It has also a small portion for the mouse movement. Apart from this it has portable connection with PC so it has great designs which can comfort me for using my best skills while playing game. One of the best option it has i.e. it has multi key pressing which is best option for future coming games like 2018. This option will give me the accessibility to whatever I would like to intend in game. It has also RGB lighting with 16.8M colors which can easily be customized for every single key. Therefore, it is the best gaming devices for improving my skills regarding games and will also make me easily to compete in future games.

Gaming Joystick – Thrustmaster HOTAS Warthog

Joystick is one kind of the gaming peripheral which is used by the players in the games for their gaming skills. Similarly, there are many gaming joysticks which are used for the gaming purpose but I like the most is Thrustmaster HOTAS Warthog. I found many great features which can make my skills more compatible one. It has a magnetic sensor which can easily give me the performance like I am playing a real airplane because it has joystick buttons which required pressure like real airplane. Apart from it, it is easily detachable so I can move it according to my wish. It has lights which have 5 programing LEDs. These LEDs gives me the real sense of airplane with trim wheel along with 15 buttons. Therefore, I really recommend this best gaming device which gives me comfort by using it and easily I can improve my skills with its programming. Moreover, it will also assist me in future launching games in 2018 because it has the technology of Hall Effect AccuRate Technology.

VR Headset – HTC Vive

Virtual Reality headset is used by the users to feel them in space environment. Actually they are used as gaming peripheral for the player’s best skill. It gives me the option of flexibility to seat or stand in space like fifteen feet. So, I feel very easy and real presence in the environment. Apart from this these headset give me the real movements like virtual world because it has the 3D sound with direction audio. It can easily controllable at 360 degrees. Moreover, it is used automatically on standard devices without any additional settings. Therefore, it becomes easier for me to enhance my skills regarding gaming peripheral. It also provides me for future coming features games which can easily be accessible on this HTC Vive.

Motion Controller – Razer Hydra

A motion controller is one of the gaming peripheral which is used to control the game accelerometers. Similarly it tracks the motion. Therefore, there are countless motion controller but Razer Hydra is one of the best motion controllers which assist me to improve my gaming skills. It gives me sensation of the virtual world. It has Magnetic motion sensor which can locate me the exact location in my hands. Similarly it paves the way like I am in the virtual game world by assisting me by three dimensional features in the game. It has button for controlling the fluid which is known as thumb-ergonomic and it has also 4 hyperresponse buttons which give the exact and fast response by your just click. Apart from this, it provides me the free motion because it has six degree freedom magnetic motion tracking system. Besides this, it gives the low magnetic field along with little power consumption. This is how it makes me easy to choose it for the future coming games because this is the best gaming devices.

Gaming Cockpit – Fanatec ClubSport

The Gaming Cockpits are specific computer desk than as usual desk. They are special designed for the sake of gaming purpose as the players never get fatigue while playing games because it is a gaming peripheral. However, there are number of kinds of gaming cockpits but the Fanatec Clubsport is one of the best cockpits which give me an easy access to improve my gaming skills. It gives me the total customization of my own wish with every angle I can rotate it. So, it has plethora of adjustment for driving position I like. Moreover it has colossal function which is compatible for all racing games. Therefore, I like this gaming cockpit because it is one of the best gaming devices which matches my skills

Mechanical Switch Gaming Keypad – Razer Orbweaver Chroma

It is one of the best gaming devices which give the lighting on the mechanical keypads. Similarly, Mechanical Switches have a setting which is optimized in a set of actuation and reset points which can easily improve your performance regarding the game and will enhance your skills of game. However, The Razer Orbweaver Chroma is one of the best Mechanical switches gaming keypad which provides me the best option of twenty key mechanical keys which are installed with programs and can easily improve my skills for the next level. Apart from it, it gives me the option of 8 key thumb pads which are also fully programmed regarding my skills. Similarly, it gives me 16.8M colors of light with the mechanical keys which have also custom setting. Therefore, I really like Razer Orbweaver Chroma because it is the best gaming peripheral which matches my skills.

Gaming projector – BenQ HT2150ST

Gaming projector are the gaming peripheral which are used for the sake of clear game resolution with real colors and can be extendable on you desired size. Similarly, BenQ HT2150ST is one of the best gaming devices which offer me the great features. It provides me the high resolution of 1080 full HD image which can make my vision clear for game. It can easily be spreadable on my will in big screen. Similarly, it has good image quality which has no problem of aging. Moreover, it gives the best option of natural sound like I am in a virtual world and playing the game as a real life character. Therefore, I personally recommend this best gaming device for egging on my skills with comfortable gaming projectors.