Monthly Archives: January 2018

Top 10 Reasons To Rent Video Games

Renting video games online is gaining some serious popularity with hardcore and casual gamers alike. Whether you are just hearing about this industry for the first time or have been on the fence about joining here are 10 great reasons to start renting video games online.

10 – It’s Easy. Digging through shelves at the local department store for games can be a nightmare. Especially when you are looking for a very specific title that you are not even sure they have in stock. When you rent online, a few mouse clicks are all you need to gain access to the titles you want.

9 – It’s Fun. Braving crowds, traffic, and long lines to grab the latest video game isn’t something gamers look forward too. When you rent online, you can rent all the games you want from the comfort of your own home.

8 – It’s Organized. The game rental queue, personal rating system, peer reviews, and critic reviews are just some of the amazing tools to keep your gaming life organized. Renting games online lets you easily find and manage the games you want to play.

7 – No Buyer’s Remorse. Unfortunately not all video games are winners. No one likes to spend top dollar for a game just to play it for 15 minutes and realize it stinks. What do you do then? Stick it on a shelf forever or return it to the store for a hardly any store credit? With renting games online, if you don’t love the game, it can be zooming back to the warehouse within hours.

6 – Unlimited Information. Not sure what new games you want to play? No more guessing at the store, or reading random cases to find out if you will like it. Renting online gives you thousands of peer reviews, critic reviews, game-play videos, cinematic trailers, and screen shots all at your finger tips.

5 – Game Selection. With renting video games online, you have access to over 8,000 titles across 13 platforms, far more than any local store could carry. From hard-to-find classics to all the hot new releases, they will have everything you want.

4 – No Restrictions. When you rent games online there are no due dates and no restrictions. Play the games as long as you like with no late fees. You have the freedom to rent what you want when you want for as long as you want.

3 – Endless Inventory. Have you ever gone out to the store to purchase that hot new game just to find they are all sold out? Or find out that you have to stand in line at midnight just to get a copy? Renting games online gives you access to all the hot new releases, guaranteed.

2 – Save Money. This is were the choice gets obvious. It’s not unusual for gamers to spend several hundred even thousands on games each year. How many of those games just sit on a shelf now collecting dust? Renting video games online gives you a wider selection, better access and outstanding features at a fraction of the price.

1 – Try Before You Buy. So you rented a game, and you LOVE it, it’s got replay value, it’s a keeper. No problem. Just log into your account online and select you want to purchase the game for a low used price. They send you out the case, the manual, and anything else along with your next game rental.

Renting Games Online Can Be a Big Money Saver For the Serious Gamer

Renting video games online is becoming more and more popular. Buying games can get expensive very quickly at $50 or $60 a piece. Renting games from a local store can be a pain because you have to go out of your way to rent the game and drop it off before the deadline. This online game rental review will give you some good reasons why renting your games online is a good idea.

One great reason to rent games is because it gives you a chance to try it before you buy it. If you are the type of person that likes to buy and own your own games there’s nothing wrong with that but if you buy a game, get it home, and then realize immediately that you hate it there is not much you can do about it. Your only way to get anything out of it would be to take the game into a store that sells used video games and get a tiny fraction of your money back when they buy the game from you.

For serious gamers, online game rental gives you the opportunity to play and finish many games for the same price as buying just one. You can rent games online for around $15 to $25 per month. You can play and conquer as many games as you like and three months of membership would cost about the same as purchasing just one game.

A lot of rental sites will even give you a free trial to see if it’s something you like. Once the trial period is up the monthly fees are reasonable and you never have to pay for postage, worry about late fees, or go out of your way to return a game to the store. There are a lot of great reasons for renting versus buying and I hope this online game rental review helps you see the benefits of renting. No need to drive to and from the store, play tons of games for the same price as buying just one, no need to keep a game you don’t like. If you play a lot of games, rental sites are a great and inexpensive way to play all the games you could possibly want.

Guitar Hero III World Tour

Guitar Hero has become a cultural phenomenon in the world of computer video games. The guitar, software, and accessories are available in all gaming platforms including Wii, PlayStation, Xbox, etc. Guitar Hero is a series of music video games published by RedOctane, in partnership with Activision. The series is notable for its use of a plastic guitar peripheral to simulate the playing of music, represented on-screen by colored notes that correspond to fret buttons on the controller.

Heidi Klum

Their has recently been a controversial advertisement with model Heidi Klum playing Guitar Hero in her undergarments! The games support individual play as well as cooperative and competitive modes for two players. The series has used a range of both licensed and independent rock music tracks from the 1960s, throughout the decades to the present, including many master tracks from the bands. In total, six games have been released for video game consoles. Games have also been released for mobile phones and the Nintendo DS handheld gaming system.

History

The series was originally developed by Harmonix Music Systems from 2005 to 2007. Then development duties of the series were transferred to Neversoft, whose first effort, Guitar Hero III: Legends of Rock was released on October 28, 2007 in North America.

The Guitar Her0 (aka GH) franchise has become a cultural phenomenon, making many appearances in popular culture, and the games have become extremely popular as party games and hobbies. The series has sold 23 million units, earning $1.6 billion in retail sales.

Guitar Controller

GH is unusual because it comes packaged with a controller peripheral modeled after a black Gibson SG guitar. Rather than a typical gamepad. This guitar controller is the primary input for the game. Playing the game with the guitar controller simulates playing an actual guitar, except it uses five colored “fret buttons” and a “strum bar” instead of frets and strings. The development of Guitar Hero was inspired by Konami’s GuitarFreaks arcade game, which at the time, had not seen much exposure in the North American market; RedOctane, already selling guitar-shaped controllers for imported copies of GuitarFreaks, approached Harmonix about creating a game to use an entirely new Guitar controller.

The concept was to have the gameplay of Amplitude with the visuals of Karaoke Revolution, both of which had been developed by Harmonix. The game was met with critical acclaim and received numerous awards for its innovative guitar peripheral and its soundtrack, which comprised 47 playable rock songs (most of which were cover versions of popular songs from artists and bands from the 1960s through modern rock). Guitar Hero has sold nearly 1.5 million copies to date.

GH II Release

The popularity of the series increased dramatically with the release of Guitar Hero II for the PlayStation 2 in 2006. Featuring improved multiplayer gameplay, an improved note-recognizing system, and 64 songs, it became the fifth best-selling video game of 2006. The PlayStation 2 version of the game was offered both separately and in a bundle with a cherry red Gibson SG guitar controller. Guitar Hero II was later released for the Xbox 360 in April 2007 with an exclusive Gibson X-Plorer guitar controller and an additional 10 songs, among other features. About 3 million units of Guitar Hero II have sold on the PlayStation 2 and Xbox 360.

The final game in the Guitar Hero series to be developed by Harmonix was Guitar Hero Encore: Rocks the 80s for the PlayStation 2, which was released in July 2007. This final game version, changing the visuals from Guitar Hero II, and shortening the song list with no bonus songs was not as well received by reviewers.

Transition

Transition Both RedOctane and Harmonix were experiencing changes in 2006. RedOctane was bought by Activision in June while it was announced in September that Harmonix would be purchased by MTV Networks. As a result of the two purchases, Harmonix would no longer develop future games in the Guitar Hero series. Instead, developing would go to Neversoft, a subsidiary of Activision known for developing the Tony Hawk’s series of skateboarding games.

Neversoft

Neversoft was chosen to helm the GH series after Neversoft founder, Joel Jewett, admitted to the RedOctane founders, Kai and Charles Huang, that his development team for Tony Hawk’s Project 8 went to work on weekends just to play Guitar Hero. In 2007, Harmonix and MTV Games released a new music title through rival publisher Electronic Arts, called Rock Band. It expanded upon the gameplay popularized by the Guitar Hero series by adding drum and microphone instruments, allowing players to simulate playing songs as bands, though this functionality has now been implemented in Guitar Hero World Tour.

GH III:

Legends of Rock was released in late 2007 for the PlayStation 2, PlayStation 3, Xbox 360, Wii, PC, and Mac platforms. The title is the first installment of the series to include wireless guitars bundled with the game and also the first to release a special bundle with two guitars. The game includes Slash and Tom Morello as playable characters in addition to the existing fictional avatars; both guitarists performed motion capture to be used for their characters animation in the game.

Guitar Hero III World Tour (aka Guitar Hero IV)

GH World Tour, is the fourth full game in the series and was released on October 26, 2008 for PlayStation 2, PlayStation 3, Xbox 360, and Wii. Analysts had expected that future GH games in 2008 would include additional instrument peripherals to compete against Rock Band. GH World Tour was confirmed as in development following the announcement of the merger between Activision and Vivendi Games in December 2007. Activision’s CEO Bobby Kotick announced on April 21, 2008 that Guitar Hero World Tour will branch out into other instruments including vocals. Guitar Hero World Tour includes drums and is packaged with a new drum set controller. A larger number of real-world musicians appear as playable characters, including the great Jimi Hendrix, Billy Corgan, Sting, and Ozzy Osbourne. Guitar Hero World Tour also features the creation of custom songs that can be shared with others.

On September 4, 2007, Billboard announced that the band Aerosmith was “working closely with the makers of Guitar Hero IV, which will be dedicated to the group’s music.” On February 15, 2008, Activision announced that Guitar Hero: Aerosmith, an expansion game to the series, would be released on June 29, 2008.

GH: Aerosmith is developed by Neversoft for the Xbox 360 and PlayStation 3 versions, while the Wii version of the game is developed by Vicarious Visions and the PlayStation 2 version is developed by Budcat Creations. The game features a track selection composed of 60% of Aerosmith songs, with other songs from Joe Perry’s solo work or artists that have inspired or performed with Aerosmith, including Run D.M.C. Also in the works: Activision’s 2008 SEC filings cited that they plan to release Guitar Hero: Metallica by the first quarter of 2009.

NFL Championship Game Reviews

Green Bay over Chicago. The Packers came out smoking hot scoring on their first drive then survived a late charge by the Bears to advance to the Super Bowl. Aaron Rodgers was almost flawless in the first half. He quickly lead the Packers down the field with pin point passes, on the intermediate pass routes, then scored the first touchdown on a boot leg run. This drive served notice that the Packers were the better team and the Bears would have to play their best game to beat them. It took a little steam out of boisterous Bears home crowd. Rodgers biggest play was his game saving arm tackle on Bears middle linebacker Brian Urlacher after he threw an interception in the third quarter. It was the second best post season tackle since Ben Rotherlisberger tackle on a Colts defensive back a few years ago in a divisional playoff game. If Rodgers does make the tackle Urlacher scores, and the momentum quickly shifts to the Bears. The star in this game was the Packers defense, which has been the Packers backbone all year even in losses. They controlled the Bears running game. They sacked and beat up Bears quarterback Jay Cutler numerous occasions in the first half causing him to emotionally and physically (pending MRI results) check out. Their unsung players continued to make key plays. Nose tackle B.J Raji’s interception was one of the biggest play. He did a nice job reading dropping back and reading the quarterbacks eyes, catching it and scampering in the end. Although he almost became famous for the wrong reason when he held out the ball prematurely like Leon Lett did one Super Bowl long ago. Cornerback Sam Shields had two interceptions none bigger than the last one clinching the game. He was targeted often because he’s rookie, but he was prepared and made a terrific play undercutting the pass route. The Packers special team’s deserves credit by containing dangerous Bears return man Devin Hester. I had a feeling the Bears offense would never score in the game probably so did Packers. They took their foot off the gas offensively and the defense was caught off guard by third string quarterback Caleb Hanie. They had no tape on him and were not aware that he could make escape the rush with his feet which he often did to avoid sacks. It is very difficult to win three straight road games during the rest of the season, and the Packers deserve high praise for that accomplishment in the playoffs. A two week rest should help them in the Super Bowl.

The Bears offensive troubles resurfaced at the worst time. It is true that the Packers have one the best defenses in the league but after playing the Packers twice, that they would know what to expect and make adjustments. They never did. Their offense line woe’s popped up again and they were ineffective the entire first half. They could not run the ball or protect Jay Cutler. Their wide outs could not create space for Cutler to throw too. And on top of everything Cutler was cold as the winter snow prior to his exit often throwing the ball short. He will take a lot of the criticism for his play, his coming out of the game without any obvious injury (which has been diagnosed as sprain MCL), and for his sideline demeanor of just sitting on bench expression less for the second half. Bear fans will never let live that down for not playing through his injury. His back up Todd Collins who has been in the league for almost two decades was worse than Culter and probably played himself out the league with his putrid performance. He played like scared baby wildebeest in den of hungry lions. Cutler will take most of the heat but Collins deserves some too. Lovie Smith made a great move inserting little known Caleb Hanie. He provided a spark and almost became an instant Chicago legend when he led the Bears for two scores and in position to tie the game late. Hanie just made two costly mistakes, but he showed promise with his mobility and his pocket presence. The Bears on offense just do not have enough players that scare defenses. The Bears defense kept them in the game buy outplaying the Packers potent offense in the second half, but Brian Urlacher will probably have nightmares the entire off season for not being able to shake Aaron Rodgers after his interception.

Pittsburgh edging New York Jets. The Steelers raced out to a 24-0 lead and hung on the defeat Jets. The Steelers who were the fresher team emotionally and physically came out on fire marching down the field, eating most of the first quarter clock and scoring the opening touchdown. This also froze the Jets offense that did not seem to who did not warm up until the second half. Rarshard Mendehall was the offensive star of this game running for over one hundred yards against a Jets defense that has been stingy against the run and scoring a touchdown. A lot of credit goes to the Steelers offensive line did a commendable job despite being beat up and losing pro bowl center Maurkice Pouncey in the first quarter. Ben Roethilisberger was not spectacular but was more than efficient. He is clutch, he makes plays. None were bigger than the two pass down conversions in the games waning moments. One to his go too guy Health Miller and the other to rookie Antonio Smith. Both times they were not the primary receiver but Roethilsberger slid around in the pocket until they the receivers flashed open. These plays were large because they kept the ball out the Jets hands in the final seconds. The main stars in this game was the Steelers defense. They gave up yards, mostly in the second half but they stopped the run, which they always do and got after Mark Sanchez, often hitting him. One of the biggest plays was made by Cornerback Ike Taylor. He blitzed off the corner hitting Mark Sanchez from the blind side caused a fumble that was picked up by William Gay provided the Steelers with a seemingly insurmountable 24 point lead. They needed every bit of that lead. Their offense sputtered almost the entire second half and their defense seemed to tire at the end, but their goal line stand prior to the safety was huge. They probably felt at 24-0 the game was over. They underestimated the Jets and it almost cost them. That won’t happen in the Super Bowl against the Packers.

The Jets looked flat for most the first half. It appeared that all the emotional energy they spent winning against the Colts and Patriots finally caught up to them. There offensive line which has been their strength was getting whipped at the line of scrimmage. They seem to stiffen up being on the sideline so long in the first quarter. In hindsight Rex Ryan might have taken the ball instead of deferring which he’s been doing all year. Their defensive which has been stupendous throughout the playoffs where was pushed around the entire first half. They gave up chunks of yardage to the Steelers running attack. Their secondary had a couple of picks, but there was a key drop by Drew Coleman in the third quarter that could have flipped the game over to Jets after the Jets had scored their first touchdown. The Jets made a valiant effort getting back in the game. Mark Sanchez continued his solid playoff play. His task was even tougher after they got down 24-0 and could not afford to run their normal run first offense. His long pass Santonio Holmes to start the 3rd quarter comeback was a thing of beauty. The Jets just did not execute when in the red zone. When they failed to score with first and goal with seven minutes to play proved to be the difference in the game. Their defense could not get the key stop at the end to give their offense another chance. Its’ a tough to lose after making such a terrific comeback, but the Jets were climbing up hill all game long. They just ran out gas. Their goal next year besides winning the Super Bowl might be made easier to if they can win the division and get a bye. That way they won’t have to expend so much energy just to get to the championship game.

Latest Game Releases For PSP

Sony has proved once again that they are one of the most competitive companies when it comes to manufacturing game consoles. PSP, the hand-held console of Sony is said to be one of the best hand -held consoles of all time. If you are looking for games that can be played using PSP, this article will be showing you some of the latest releases.

Snake Warriors: Training is a game that is very similar to the mobile game called Snake. This game was developed by Crystal and is said to be one of the best RPGs for PSP.

Disgaea Infinite is another installment of a legendary game called Disgaea. This version allows the players to travel back in time, allowing the players to change the scenario of the game whenever they want to. Packed with enhanced video and audio capabilities, this game should definitely be included in the games collection of hardcore gamers.

Hexyz Force is a game published by ATLUS, a game developer known for anime-inspired game creations. Like the traditional RPGs, Hexyz Force is divided between two main storyline, the light and the dark. The player can choose between these two, allowing them to decide what will happen to the game.

Arcade Darts is one of the few dart games that can be played with PSP. Arcade Darts offers great graphics that will help the player to generate the raw feelings of battling against some of the best dart players around the world.

And finally, we have the LEGO Harry Potter: Years 1-4. This game combines the legend of Lego and the magical world of Harry Potter. Avid fans of Lego and Harry Potter will join forces as they try to complete the game by playing the role of some of their favorite Harry Potter characters.